7 Sept 2011

Recent Work

Here's some  design work Ive involved myself in which was for a chance to work for an indie iOS game studio.  We each  had to design and animate a character performing a movement that would be present in the game.

As I do, I overlook the possibility that as an indie company they probably want 'cutting edge' animation graphics rather than a 'classic' design although there was a mention of being quite Disney-Esq with the design process. Despite this it seems that cut-out animation and texturing won the battle here which I didnt even consider as it is something I dont and havnt really been properly introduced to as an animator. When its done properly it looks amazing (The girl who actually won the job is a perfet example how to do it right!:)) but I also feel it plagues the animation industry like... a plague! Its everywhere and this is partly why I havnt tried harder to adopt this method of animating because, lets face it and I think some may agree; it saps the life out of the character's performance and corrodes the soul of the animator in the process (when its not done to a high standard).

However, its always handy to learn new things so I must try to go with whats popular now and again (Urgh I just told myself to conform, now I feel dirty) to increase chances of employment. Im always hoping someone will like my 'cartoony' sometimes retarded looking characters next to something that is getting to be a little over-done but never-mind..I'll have my day!



Pencil designs:





 

  
  




 Them's some daft lookin' bears son! I had ALOT of fun drawing these guys and to be fair all I thought about all week was,'how can I make this guy look even more dumb?' It really was a labour of love (something I do more often than Id care to mention) and I really thought that from these designs that I would at least come 2nd in the design side of things. But! It wasnt to be but it did indeed 'flex my design muscle' and feel this was a great mini-project of 243MB to kick start what I will soon be working on; my mini-short film :P

Some Inked and Developed designs:

Being a natural queen of indecisiveness (sometimes not all) I decided to choose two characters to develop. This guy:
 

 And this was my real choice:

 

These guys came in a hot third place (the 1st and 2nd designs)




 If theres one thing I love and thats goofy characters with over-bites and a vacant expression of stupidity on their happy happy faces. I love playing with body-shapes and generally creating wacky designs. I thought they worked pretty well in colour too.

The Animation:


 It really was a joy to animate and stretch that design and create some interesting movements and character performance. Im in the process of adding this guy to my showreel along with a few other updaterees so watch this space and watch for him when you see the updated version. Hope you enjoy and feedback is always welcome:) 

18 Jul 2011

New Content!

New look and some more doodles! Until I can afford to make a proper website I have to make do with what E-blogger has to offer and therefore have to make some sacrifices now and again. Ive changed the overall look to make it more attractive and clearer to navigate through although I still hate that every new post over-takes the previous and you have to locate the later work via a pin-sized archive on the side.
If you're familiar with eblogger then this isn't a problem, but for first-timers and people in a rush (i.e. hopefully prospective employers) this can be a pain in the....neck.  So instead of this happening Ive devised a Page index where you can find: Sketch-book Begins, Life Drawings and my recent and regularly updated work will be found in UPA (attempts).  The work on each page is updated and labelled as you scroll down. I don't like having the newer work mess up the chronology of the page so it starts with the old, the inspiration and previous work and carries on with the newer stuff. Any comments and suggestions such as 'do you think this is a good idea and if you actually like this system or should I be showing new work at the top all the time' or even if you know how I can access a better layout on e-blogger or suggest a cheap website hosting that would be of great help!


Vimeo videos of my animation and illustration Reels can be found at: 


Heres some of the best from each page





 


23 May 2011

A collection of work from 2010

I rarely get to reflect on my work and achievements unless I am choosing content for a show reel or to show examples of my work to someone.  So, I decided to make some splash boards with the best of my work up until 2011 and make some new year's resolutions while I'm at it.

Best of Copying Classic Construction and Freelance Model Sheets


Best of Freelance 

 Best Of Life Drawing


Best of Uni Work (all my own design work, animation and illustration)

 Best of My work (All designs and animation work)

When I look at the life drawing and freelance boards I know I need to do more life drawing and character work to gain any more Freelance or studio employment; the work I produced is directly proportionate to the work I will gain from Freelance and studio work as long as I work hard for it.


Some straggling Doodles left over in sketchbook  from 2010...

 I think at the time In was quite proud of this lady of lust and I still quite like her as a character now.

 Some random doodles exploring teeth and mouths whilst extremely bored in work. Nothing to shout about but I did like my crazy/ constipated squirrel an aweful lot! :D

Some ladies I tried to draw using block construction in the 2nd drawing, and the rushed final drawing.


New Year's Resolutions and 2011 Commitments:

*More Life Drawing, Landscape work and animal studies as well as anatomy and sketching from magazines and other resources.

*More Caricaturing and cartooning work for portfolio

*Character animation exercises and small 40 second productions 
*More experimental line and colour work, copying and emanating other styles

*Portraiture and long life drawing sessions as well as quick moving studies

*Above all, to have more confidence in myself.  To accept that there will be 'bad drawing days', imperfect attempts and have the mind-set to carry on and always improve and persevere.

*This year I will get a studio job